The two previous posts were really made to be parts of this; a submission for the Doom Cave of the Crystal-Headed Children contest at Metal vs Skin. At first I wasn't really going to publish the pdf at the blog, but then I figured it might be useful to get a few of my thoughts about map features. And either way it won't hurt ;)
So, here's the pdf. Cheers!
torsdag 17 juli 2014
måndag 14 juli 2014
torsdag 10 juli 2014
Number encountered 1, Alignment Chaotic, Movement 90' (80'), AC 9, HD 4*, Attacks d6+1*, Damage 1d6/paralysis, Save F4, Morale 8, XP 150.
The limb worm is a carnivorous beast with leathery skin. Its back is covered in a strange organic slime. It often keeps limbs from fallen enemies; these attach to the slime and resume normal function controlled by the worm. When the limb worm is found it has d6 limbs (arms, legs, tentacles depending on the slain enemies) attached to it, each giving it 1 extra attack for d6 damage and 1 extra HP (not HD, mind you). Otherwise the primary attack is its sting tail. Anyone hit will take d6 damage and has to save vs paralysis or be paralysed for 24 hours. Each time the limb worm takes damage there's a 1 in 3 chance that it will lose an acquired limb, should it have any left.